TextureProgress¶
Inherits: Range < Control < CanvasItem < Node < Object
Category: Core
Brief Description¶
Textured progress bar implementation.
Member Functions¶
get_fill_degrees ( ) |
|
get_fill_mode ( ) |
|
get_over_texture ( ) const |
|
get_progress_texture ( ) const |
|
get_under_texture ( ) const |
|
void |
set_fill_degrees ( float mode ) |
void |
set_fill_mode ( int mode ) |
void |
set_over_texture ( Object tex ) |
void |
set_progress_texture ( Object tex ) |
void |
set_radial_center_offset ( Vector2 mode ) |
void |
set_radial_initial_angle ( float mode ) |
void |
set_under_texture ( Object tex ) |
Numeric Constants¶
FILL_LEFT_TO_RIGHT = 0
FILL_RIGHT_TO_LEFT = 1
FILL_TOP_TO_BOTTOM = 2
FILL_BOTTOM_TO_TOP = 3
FILL_CLOCKWISE = 4
FILL_COUNTER_CLOCKWISE = 5
Description¶
ProgressBar implementation that is easier to theme (by just passing a few textures).
Member Function Description¶
float get_fill_degrees ( )
int get_fill_mode ( )
Object get_over_texture ( ) const
Object get_progress_texture ( ) const
Vector2 get_radial_center_offset ( )
float get_radial_initial_angle ( )
Object get_under_texture ( ) const
void set_fill_degrees ( float mode )
void set_fill_mode ( int mode )
void set_over_texture ( Object tex )
void set_progress_texture ( Object tex )
void set_radial_center_offset ( Vector2 mode )
void set_radial_initial_angle ( float mode )
void set_under_texture ( Object tex )