PackedScene

Inherits: Resource < Reference < Object

Category: Core

Brief Description

Member Functions

bool

can_instance ( ) const

SceneState

get_state ( )

Node

instance ( bool gen_edit_state=false ) const

int

pack ( Node path )

Description

TODO: explain ownership, and that node does not need to own itself

Member Function Description

  • bool can_instance ( ) const

  • Node instance ( bool gen_edit_state=false ) const

Pack will ignore any sub-nodes not owned by given node. See Node.set_owner.