Range¶
Inherits: Control < CanvasItem < Node < Object
Inherited By: SpinBox, ScrollBar, ProgressBar, TextureProgress, Slider
Category: Core
Brief Description¶
Abstract base class for range-based controls.
Member Functions¶
get_max ( ) const |
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get_min ( ) const |
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get_page ( ) const |
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get_step ( ) const |
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get_unit_value ( ) const |
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get_val ( ) const |
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get_value ( ) const |
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is_rounded_values ( ) const |
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is_unit_value_exp ( ) const |
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void |
set_exp_unit_value ( bool enabled ) |
void |
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void |
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void |
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void |
set_rounded_values ( bool enabled ) |
void |
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void |
set_unit_value ( float value ) |
void |
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void |
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void |
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void |
unshare ( ) |
Signals¶
changed ( )
This signal is emitted when min, max, range or step change.
value_changed ( float value )
This signal is emitted when value changes.
Description¶
Range is a base class for Control nodes that change a floating point value between a minimum and a maximum, using step and page, for example a ScrollBar.
Member Function Description¶
float get_max ( ) const
Return the maximum value.
float get_min ( ) const
Return the minimum value.
float get_page ( ) const
Return the page size, if page is 0, paging is disabled.
float get_step ( ) const
Return the stepping, if step is 0, stepping is disabled.
float get_unit_value ( ) const
Return value mapped to 0 to 1 (unit) range.
float get_val ( ) const
Return the current value.
float get_value ( ) const
bool is_rounded_values ( ) const
bool is_unit_value_exp ( ) const
void set_exp_unit_value ( bool enabled )
void set_max ( float maximum )
void set_min ( float minimum )
Set minimum value, clamped range value to it if it’s less.
void set_page ( float pagesize )
Set page size. Page is mainly used for scrollbars or anything that controls text scrolling.
void set_rounded_values ( bool enabled )
void set_step ( float step )
Set step value. If step is 0, stepping will be disabled.
void set_unit_value ( float value )
Set value mapped to 0 to 1 (unit) range, it will then be converted to the actual value within min and max.
void set_val ( float value )
void set_value ( float value )