Range

Inherits: Control < CanvasItem < Node < Object

Inherited By: SpinBox, ScrollBar, ProgressBar, TextureProgress, Slider

Category: Core

Brief Description

Abstract base class for range-based controls.

Member Functions

float

get_max ( ) const

float

get_min ( ) const

float

get_page ( ) const

float

get_step ( ) const

float

get_unit_value ( ) const

float

get_val ( ) const

float

get_value ( ) const

bool

is_rounded_values ( ) const

bool

is_unit_value_exp ( ) const

void

set_exp_unit_value ( bool enabled )

void

set_max ( float maximum )

void

set_min ( float minimum )

void

set_page ( float pagesize )

void

set_rounded_values ( bool enabled )

void

set_step ( float step )

void

set_unit_value ( float value )

void

set_val ( float value )

void

set_value ( float value )

void

share ( Object with )

void

unshare ( )

Signals

  • changed ( )

This signal is emitted when min, max, range or step change.

  • value_changed ( float value )

This signal is emitted when value changes.

Description

Range is a base class for Control nodes that change a floating point value between a minimum and a maximum, using step and page, for example a ScrollBar.

Member Function Description

  • float get_max ( ) const

Return the maximum value.

  • float get_min ( ) const

Return the minimum value.

  • float get_page ( ) const

Return the page size, if page is 0, paging is disabled.

  • float get_step ( ) const

Return the stepping, if step is 0, stepping is disabled.

  • float get_unit_value ( ) const

Return value mapped to 0 to 1 (unit) range.

  • float get_val ( ) const

Return the current value.

  • float get_value ( ) const

  • bool is_rounded_values ( ) const

  • bool is_unit_value_exp ( ) const

  • void set_exp_unit_value ( bool enabled )

  • void set_max ( float maximum )

  • void set_min ( float minimum )

Set minimum value, clamped range value to it if it’s less.

  • void set_page ( float pagesize )

Set page size. Page is mainly used for scrollbars or anything that controls text scrolling.

  • void set_rounded_values ( bool enabled )

  • void set_step ( float step )

Set step value. If step is 0, stepping will be disabled.

  • void set_unit_value ( float value )

Set value mapped to 0 to 1 (unit) range, it will then be converted to the actual value within min and max.

  • void set_val ( float value )

  • void set_value ( float value )

  • void unshare ( )