Joint2D¶
Inherits: Node2D < CanvasItem < Node < Object
Inherited By: PinJoint2D, DampedSpringJoint2D, GrooveJoint2D
Category: Core
Brief Description¶
Base node for all joint constraints in 2D physics.
Member Functions¶
get_bias ( ) const |
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get_exclude_nodes_from_collision ( ) const |
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get_node_a ( ) const |
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get_node_b ( ) const |
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void |
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void |
set_exclude_nodes_from_collision ( bool enable ) |
void |
set_node_a ( NodePath node ) |
void |
set_node_b ( NodePath node ) |
Description¶
Base node for all joint constraints in 2D physics. Joints take 2 bodies and apply a custom constraint.
Member Function Description¶
float get_bias ( ) const
bool get_exclude_nodes_from_collision ( ) const
NodePath get_node_a ( ) const
Return the path to the A node for the joint.
NodePath get_node_b ( ) const
Return the path to the B node for the joint.
void set_bias ( float bias )
void set_exclude_nodes_from_collision ( bool enable )
void set_node_a ( NodePath node )
Set the path to the A node for the joint. Must be of type PhysicsBody2D.
void set_node_b ( NodePath node )
Set the path to the B node for the joint. Must be of type PhysicsBody2D.