Navigation¶
Inherits: Spatial < Node < Object
Category: Core
Brief Description¶
Member Functions¶
get_closest_point ( Vector3 to_point ) |
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get_closest_point_normal ( Vector3 to_point ) |
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get_closest_point_owner ( Vector3 to_point ) |
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get_closest_point_to_segment ( Vector3 start, Vector3 end, bool use_collision=false ) |
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get_simple_path ( Vector3 start, Vector3 end, bool optimize=true ) |
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get_up_vector ( ) const |
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navmesh_create ( NavigationMesh mesh, Transform xform, Object owner=NULL ) |
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void |
navmesh_remove ( int id ) |
void |
navmesh_set_transform ( int id, Transform xform ) |
void |
set_up_vector ( Vector3 up ) |
Member Function Description¶
Vector3Array get_simple_path ( Vector3 start, Vector3 end, bool optimize=true )
Vector3 get_up_vector ( ) const
int navmesh_create ( NavigationMesh mesh, Transform xform, Object owner=NULL )
void navmesh_remove ( int id )
void set_up_vector ( Vector3 up )