TextureFrame¶
Inherits: Control < CanvasItem < Node < Object
Category: Core
Brief Description¶
Control Frame that draws a texture.
Member Functions¶
get_modulate ( ) const |
|
get_stretch_mode ( ) const |
|
get_texture ( ) const |
|
has_expand ( ) const |
|
void |
set_expand ( bool enable ) |
void |
set_modulate ( Color modulate ) |
void |
set_stretch_mode ( int stretch_mode ) |
void |
set_texture ( Object texture ) |
Numeric Constants¶
STRETCH_SCALE_ON_EXPAND = 0
STRETCH_SCALE = 1
STRETCH_TILE = 2
STRETCH_KEEP = 3
STRETCH_KEEP_CENTERED = 4
STRETCH_KEEP_ASPECT = 5
STRETCH_KEEP_ASPECT_CENTERED = 6
STRETCH_KEEP_ASPECT_COVERED = 7
Description¶
Control frame that simply draws an assigned texture. It can stretch or not. It’s a simple way to just show an image in a UI.
Member Function Description¶
Color get_modulate ( ) const
int get_stretch_mode ( ) const
Object get_texture ( ) const
bool has_expand ( ) const
void set_expand ( bool enable )
void set_modulate ( Color modulate )
void set_stretch_mode ( int stretch_mode )
void set_texture ( Object texture )