EditorSelection¶
Inherits: Object
Category: Core
Brief Description¶
Manages the SceneTree selection in the editor.
Member Functions¶
void |
|
void |
clear ( ) |
void |
remove_node ( Node node ) |
Signals¶
selection_changed ( )
Emitted when the selection changes.
Description¶
This object manages the SceneTree selection in the editor.
Member Function Description¶
void add_node ( Node node )
Add a node to the selection.
void clear ( )
Clear the selection.
Array get_selected_nodes ( )
Get the list of selectes nodes.
void remove_node ( Node node )
Remove a node from the selection.